
Camel Up is a chaotic betting game where players wager on a camel race whose stacked movement system makes fortunes swing dramatically from turn to turn.
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Bet on camel races around a pyramid-shaped track. Each leg, five camels move based on dice shaken from a pyramid. Players earn or lose coins by betting on which camel will lead each leg and the overall race. The player with the most coins at the end wins.
Camel Up (sometimes styled as Camel Up!) is a betting and racing board game for 3 to 8 players. Five colored camels race around a desert track, and players place bets on which camels will finish first and last -- both in each leg of the race and for the overall winner and loser.
Camels move when their colored die is drawn from a pyramid dice shaker and rolled. Camels can stack on top of each other, and a camel carrying others on its back moves them all forward, creating wild swings in position. A leg ends when all five dice have been rolled; the race ends when any camel crosses the finish line.
Players earn Egyptian Pounds (coins) for correct bets and lose them for wrong ones. The player with the most coins after the final leg wins. Games typically last 20 to 30 minutes.
Game board with a desert racetrack.
5 camels (different colors) that stack.
5 colored dice (one per camel, values 1-3) inside a pyramid dice shaker.
Leg betting tiles (for each camel color, showing payouts).
Overall race betting cards (one set per player for winner/loser bets).
Desert tiles (one per player, placed on the track to modify movement).
Coins (Egyptian Pounds -- the game's currency and scoring).
Place all 5 camels on the starting area of the track (roll each camel's die to determine exact starting positions).
Load all 5 dice into the pyramid.
Give each player 3 coins and their set of overall betting cards.
Place leg betting tiles beside the board.
On your turn, do exactly one of four actions:
Tip the pyramid to release one random die. Move the matching camel forward 1, 2, or 3 spaces.
Receive 1 coin from the bank for rolling.
Stacking: If a camel lands on another camel's space, it goes on top. When a camel moves, it carries all camels stacked on top of it. The camel on top of a stack is considered ahead for ranking.
Put your desert tile on an empty track space (not occupied by camels, not adjacent to another desert tile). Choose oasis (+1 space) or mirage (-1 space) side up.
When any camel lands on your tile, you get 1 coin and the camel is moved forward or backward accordingly.
A leg ends when all 5 dice have been rolled out of the pyramid. Then:
Resolve all leg bets (pay out or deduct coins based on camel positions).
Return all 5 dice to the pyramid.
Return all leg betting tiles to the board.
Leave desert tiles in place.
Begin a new leg.
The race ends immediately when any camel crosses or lands on the finish line. Complete the current leg payout, then:
Reveal the overall winner and loser bet piles.
Pay out correct bets in order (earlier correct bets earn more).
Deduct 1 coin for each incorrect overall bet.
The player with the most coins wins.
Rolling a die: +1 coin.
Leg bets (correct): +5, +3, or +2 coins depending on tile.
Leg bets (camel finishes 2nd): +1 coin.
Leg bets (wrong): -1 coin.
Desert tile landed on: +1 coin each time.
Overall winner/loser bets (correct): +8, +5, +3, +2, or +1 depending on order.
Overall bets (wrong): -1 coin each.
Final coin total per player.
Number of correct overall bets per player.
The official rules do not specify a tiebreaker. If tied, players share the victory. Some groups use most correct overall bets as an informal tiebreaker.
Select the Standard variant.
Add all players (3 to 8).
Enter each player's final coin total as their score.
The system ranks by highest score.
Tip: Count all coins carefully at the end, including deductions from wrong bets.