Scoring Guide (and How to Record a Match)
Cascadia is a highest-score-wins game. Final score is the sum of several categories. Because the wildlife cards can change each game, the shape of scoring stays the same, but the best strategies shift.
What you score (Standard multiplayer)
You score points in these buckets:
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Wildlife Scoring Cards (one card per species): score patterns of Bears, Elk, Foxes, Hawks, and Salmon in your ecosystem.
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Habitat Corridors: for each habitat type, score the size of your largest connected corridor.
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Habitat Majorities (2+ players only): bonus points for having the largest (and sometimes second-largest) corridor of each habitat type compared to other players.
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Unused Nature Tokens: 1 point each for Nature Tokens you didn't spend.
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Total Score: add everything.
1) Wildlife Scoring Cards
Each game, exactly one scoring card per wildlife type is used. That card tells you how to score that animal. Cards vary, but a few constants help you score correctly:
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You score each wildlife type separately (all Bears using the Bear card, etc.).
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Only wildlife tokens placed on your habitat tiles count.
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Wildlife tokens must be on habitat tiles that can host them (matching icon) to be legally placed in the first place.
Recording tip: Because wildlife cards vary, your site stats will be more meaningful if you record which card letter was used for each animal (A/B/C/D). If you don't want that detail, recording total score is still valid.
2) Habitat Corridor Points
For each habitat type (Mountains, Forests, Prairies, Wetlands, Rivers):
Important nuance: many habitat tiles show two habitat types. A dual-habitat tile can contribute to corridors of either type it shows (and may effectively support scoring in multiple habitat categories, depending on connections).
3) Habitat Majorities Bonus (Standard, 2+ players)
After everyone has their corridor sizes, compare players for each habitat type:
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2 players: the player with the largest corridor in that habitat gets +2 bonus points. If tied, each tied player gets +1.
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3-4 players: largest corridor gets +3 bonus points; second-largest gets +1. If there is a tie for largest, tied players each get +2 and there is no second-place bonus.
(These bonuses are scored separately from the '1 point per tile' corridor scoring above.)
4) Unused Nature Tokens
Nature Tokens are earned mainly by placing wildlife on Keystone Tiles, and they can be spent during the game for draft flexibility. At game end:
- Score 1 point per unspent Nature Token.
Tiebreaker note: If players tie on total points, the player with the most unspent Nature Tokens wins. If still tied, players share the win.
Recording Matches on Our Site
Minimum viable record (enough to rank the match)
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Variant played: Standard / Family / Intermediate / Solo
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Player list
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Final Total Score for each player (integer)
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Nature Tokens Remaining for each player (recommended; required if you want deterministic tiebreaks)
That's enough to determine winner(s) and handle ties.
Best record (great for analysis and 'why did I win?')
Record, per player:
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Wildlife Points (total from all 5 wildlife cards)
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Habitat Corridor Points (sum of the five 'largest corridor' scores)
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Habitat Majorities Bonus Points (standard only)
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Nature Token Points (unused nature tokens; usually equals Nature Tokens Remaining)
And record, per match:
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Wildlife card letters used (A/B/C/D for each species)
Common scoring mistakes to avoid
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Scoring every corridor tile for a habitat instead of only the largest corridor of that habitat type.
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Forgetting the majorities bonus (standard multiplayer) or applying it in Family/Intermediate where it is skipped.
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Counting spent Nature Tokens at the end (only unspent count as points, and for tiebreaks).
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Illegal wildlife placements (a wildlife token must match an icon on the tile and cannot share a tile with another token).
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Mixing up wildlife card logic when multiple cards look similar-double-check the chosen card letter for each species.