
Classic world-conquest strategy game where players reinforce territories, attack with dice, fortify borders, and pursue domination or secret mission objectives.
Classic Global Domination Risk.
Risk is a mass-market strategy game about controlling territories on a world map. Players gain reinforcements, attack adjacent territories with dice, collect cards, and try to convert map position and card timing into a winning endgame.
Distribute or draft territories, then place starting armies. On a turn, collect reinforcements from territory count, continent bonuses, and traded Risk card sets. Place new armies on controlled territories. Attack adjacent enemy territories from territories with at least two armies, rolling attack dice against defender dice; defender wins ties. Capturing at least one territory earns a Risk card at turn end. After attacking, fortify by moving armies under the edition's movement rule. Continue until the selected win condition is met.
Winner-only or placement result by elimination order.
Record winner, player count, and elimination/placement order if available.