
Two-player abstract dexterity game where players place and move marbles on a teeter-totter board, racing to get four marbles into their goal end zone without tipping the board to the table.
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Two-player marble race on a balancing board. First to the four-marble goal wins unless someone tips the board first.
Try to move four marbles into your goal end while every placement keeps the board balanced.
On a turn, place a marble in the central starting area or roll the die and move your marbles that many total spaces. Movement is orthogonal, may be split across marbles, and may jump opposing marbles but not your own. If the board touches the table during your move, you lose immediately.
Rock Me, Archimedes is best ranked as a duel_binary game: one winner, one loser, no score, and no official draw.
Add both players, mark the winner, and optionally enter win reason as goal_reached or opponent_tipped.