Borda Count
Every place tells a story
Interactive example · no real player data
In a four-player result, finishing second beats 2 opponents.
Borda adds opponents beaten across results.
How it works About 1 min read
Borda Count awards points equal to the number of opponents beaten in each match. In a 6-player match, 1st place beats 5 opponents and earns 5 points; last place beats 0.
How it works: For each match, your Borda points = (total_players - your_placement). Sum across all matches. This naturally handles variable field sizes: beating 9 opponents in a 10-player game is worth more than beating 3 in a 4-player game.
When to use it: One of the most mathematically elegant methods for free-for-all games. Borrowed from voting theory, it gives proportional credit for every position. It's the smart default for variable-size FFA sessions.
Watch out for: Like win count, it rewards participation -- more matches means more potential points. Consider Points Per Match if you want a rate-based version.
Will it fit your results?
Also in Head-to-Head
Pairwise readings: who finishes ahead of whom, directly.