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How You Rank

Borda Count

Every match hands you a point for every player you beat, summed forever. Rewards placing high and playing often.

Every place tells a story

Interactive example · no real player data

In a four-player result, finishing second beats 2 opponents.

Borda adds opponents beaten across results.

How it works About 1 min read

Borda Count awards points equal to the number of opponents beaten in each match. In a 6-player match, 1st place beats 5 opponents and earns 5 points; last place beats 0.

How it works: For each match, your Borda points = (total_players - your_placement). Sum across all matches. This naturally handles variable field sizes: beating 9 opponents in a 10-player game is worth more than beating 3 in a 4-player game.

When to use it: One of the most mathematically elegant methods for free-for-all games. Borrowed from voting theory, it gives proportional credit for every position. It's the smart default for variable-size FFA sessions.

Watch out for: Like win count, it rewards participation -- more matches means more potential points. Consider Points Per Match if you want a rate-based version.

Will it fit your results?
Works well with

Games whose results this method reads cleanly

Also in Head-to-Head

Pairwise readings: who finishes ahead of whom, directly.

Borda Count — How You Rank