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How You Rank
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Scales globally

Average Percentile

Every finish becomes the share of the field you beat — first of eight is 100%, third of four is 33% — and those get averaged. Playing more never hurts you.

Every place tells a story

Interactive example · no real player data

In a four-player result, finishing second beats 2 opponents → 67% of opponents beaten.

Average Percentile averages this field-adjusted percentage across results.

How it works About 1 min read

Average Percentile converts each finish to a 0-100 percentile score before averaging. Finishing 1st out of 4 players (100th percentile) and 1st out of 10 players (100th percentile) are treated equally.

How it works: For each match, your percentile = (players_beaten / (total_players - 1)) × 100. Then average all your percentiles. A score of 75 means you typically finish in the top quarter.

When to use it: The fairest average-based method when match sizes vary. It solves the key problem with Average Placement by normalizing for field size.

Watch out for: The percentile calculation is less intuitive than raw placements. Players may need explanation of what their percentile number means.

Will it fit your results?
Works well with

Games whose results this method reads cleanly

Also in Average & Percentile

Averages of where you finish — fair across uneven schedules.

Average Percentile — How You Rank